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Every Day We Fight Wiki

Lead three resistance fighters through an alien time loop. Master tactical positioning, aim every shot, react across turns, and build stronger loadouts with each run.

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Every Day We Fight artwork
Oct 22, 2026 Full Release12 Unique Guns100+ Attachments & Parts

Read the Guide

Learn how to budget action points, manage enemy reflexes, build your squad, and exploit physics hazards across every district.

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From your first stealth opening to weapons, mission Heat, and post-campaign modes, choose the topic you need.

What Is Every Day We Fight?

Every Day We Fight artwork

Every Day We Fight is a turn-based tactical RPG developed by Signal Space Lab and published by Wild Hog Games. Players control a trio of civilian resistance fighters known as the Thorns, who battle through an alien-occupied city dome to disrupt Rifter forces and escape an ongoing temporal loop.

Combat encounters combine grid movement with real-time manual shooting and reflex reactions. Squad members split up in stealth to secure opening shots, line up physical ballistics down weapon sights, bank unspent action points across turns, and retain their character skills across consecutive timeline resets.

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Developer

Signal Space Lab

Publisher

Wild Hog Games

Platform

Windows PC

Genre

Action / RPG / Strategy

Full Release

Oct 22, 2026

Unique Guns

12

Attachments & Parts

100+

Positive Steam Reviews

72%

Latest Guides

Read Manual Aiming Mechanics

Understand manual first-person crosshairs, reticle spread, target leading, and modular armor weak points during tactical combat.

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Read Hit Chance Mechanics

Manual first-person targeting, reticle spread, and physical line of sight dictate shot accuracy over random dice rolls.

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Read Reflex Actions

Understand how to spend reflex tokens, scramble away from enemy grenades, and trigger signature counterattacks across tactical combat encounters.

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Read Stealth Mechanics

Control pre-combat detection circles and squad splitting to secure free opening attacks instead of facing enemy alpha strikes.

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Read Weapons Guide

Examine weapon categories, AP costs, slot limitations, and armor penetration rules across the resistance arsenal in Every Day We Fight.

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Read Missions Guide

Review tactical objectives, Harvester core mechanics, and Heat skirmishes to clear story set pieces across the city.

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Read Rifter Leaders

Learn how Rifter leader encounters work, how boss victories alter timeline respawns, and the combat tactics needed to survive them.

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Frequently Asked Questions

A few useful distinctions before you start.

Every Day We Fight replaces dice rolls with physical ballistics and real-time first-person aiming. Shot accuracy depends entirely on crosshair alignment, reticle spread, and physical line of sight.

Defeat resets the timeline and returns the squad to earlier checkpoints with basic sidearms. Character experience, unlocked skill trees, and discovered hideout weapon pools are permanently preserved across resets.

Every Day We Fight features twelve primary and secondary weapons across civilian firearms, specialist launchers, and alien hardware. Conventional weapons support over one hundred craftable attachments across four modification slots.

Forever War mode is an endless post-campaign continuation cycle that unlocks after finishing the story. Players tackle randomized skirmishes against escalating Rifter forces either with their saved arsenal or from a fresh level one reset.

Ready to Explore The Multiple Districts?

Start with combat tactics, explore time loop progression guides, and compare difficulty modes.